AnimGraphLab Alpha

Parameters

Select a node to edit its parameters.

Perspective node applies a 4-point projective transformation to any shape, group of shapes. It is useful for creating faux-3D effects, floor shadows, or aligning 2D graphics to a perspective plane in a background image.

Note: Unlike standard transforms (Scale, Rotate), Perspective is a non-affine transformation. Meaning, the node will 'bake' the geometry into a new path with explicit points to achieve the distortion.

Parameters

ParameterDescription
LabelThe display name for the node.
GroupFilter which shapes to affect.
Top LeftOffset for the top-left corner.
Top RightOffset for the top-right corner.
Bottom RightOffset for the bottom-right corner.
Bottom LeftOffset for the bottom-left corner.
Node Input DiagramA diagram showing a source shape connecting to the left input of a node, and a target shape connecting to the right input.SourceTargetPerspective

Source

The shape that will be moved/distorted.

Target

The shape reference to match perspective to.

Gizmo controls

When the node is selected, press Enter:

  • Corner handles: Drag any of the four corners to distort the perspective plane.
  • Shift+Drag: Snaps the handle to align horizontally or vertically with its neighbors. Visual guides will appear to indicate alignment.

Tip: You can convert Perspective node result into editable path by double-clicking on result in canvas.

See also