Transform node applies transformations to its input. It can move, scale, and rotate any shape or group of shapes without affecting their original parameters.
By setting Apply pivot to to Individual shapes, and targeting a Falloff attribute (like weight), Transform node acts as a powerful effector in animation.
Parameters
| Parameter | Description |
|---|---|
Label | The display name for the node. |
Group | The name of the group to transform. |
Translate | Moves the group in X and Y direction. |
Pivot placement | Sets the base pivot point relative to the bounds. |
Pivot offset | Offset from the base pivot placement for rotation and scaling. |
Scale | Scales the group from its center. |
Rotation | Rotates the group around its center. |
Skew | Skews the group around its center. |
Apply pivot to | Select "Individual Shapes" to scale/rotate copies in place (required for proper Falloff scaling). |