AnimGraphLab Alpha
Nodes

Arrow

Vector

Generates a customizable arrow shape with adjustable shaft and head dimensions.

Artboard

Vector

Serves as the final canvas for rendering your designs, defining the output dimensions and background.

Artboard Merge

Vector

Combines multiple artboards into a single grid layout.

Attribute Randomize

Vector

Adds variation to points or shapes to control instancing, transforms, and procedural effects.

Bend

Vector

Curves and deforms shapes along a defined line using an interactive gizmo.

Bevel

Vector

Rounds selected points (corners) of shapes by a specified amount.

Blend

Vector

Blends two sets of shapes together using various compositing operations.

Boolean

Vector

Performs boolean operations between two sets of shapes.

Clip

Vector

Removes geometry on one side of a clipping plane.

Color

Vector

The Color node applies a solid color fill to an incoming shape or layer stack.

Copy and Transform

Vector

Creates copies of geometry and applies successive, cumulative transformations to them.

Copy to Points

Vector

Copies input geometry onto the points of a target geometry, with control over orientation and scale.

Delete

Vector

Removes specific shapes or points from the geometry stream based on group selection.

Donut

Vector

Generates a ring shape defined by an outer and inner radius.

Ellipse

Vector

The Ellipse node generates a basic elliptical or circular shape.

Export

Vector

Renders and saves the final output of a graph to a specified file format.

Fuse

Vector

Merges nearby points within a specified distance.

Grain

Vector

Adds a procedural grain or noise texture to shapes.

Group

Vector

Create and manage selections of shapes or shape points.

Group Expand

Vector

Grow or shrink a group selection based on proximity or connectivity.

Group Invert

Vector

Create a new group containing everything NOT in a specified group.

Import

Vector

Allows to bring external SVG, raster image files.

Light

Vector

Applies lighting and shadow effects to shapes, adding depth and realism.

Linear Gradient

Vector

Creates a linear gradient fill that can be applied to shapes.

Mask

Vector

Uses one set of shapes to control the visibility of another, with optional compositing.

Match Size

Vector

Aligns, translates, and scales a source geometry to match the bounding box of a target geometry.

Merge

Vector

Combines multiple shape or property streams into a single output, controlling the layering order.

Mirror

Vector

Mirrors a shape across a vertical or horizontal axis, with an option to weld the result into a single shape.

Noise

Vector

Deforms shapes by displacing their points using procedural noise.

Path

Vector

Allows to create custom vector shapes using points and bezier handles.

Pencil

Vector

Allows to draw freehand strokes that can be filled and outlined.

Polygon

Vector

Generates a regular polygon with a specified number of sides.

Radial Gradient

Vector

Creates a radial gradient fill that can be applied to shapes.

Rectangle

Vector

Generates a basic rectangular shape.

Resample

Vector

Rebuilds curves by adding or removing points to create an even distribution.

Scatter

Vector

Scatters points randomly inside a shape's area or along its outline.

Separate Shapes

Vector

Splits a single shape with multiple contours into individual shapes, or re-labels multiple incoming shapes with indexed names.

Shape Mixer

Vector

Combines multiple shapes to be randomly distributed with weights for use with nodes like Copy to Points.

Smooth

Vector

Relaxes and smooths the points of a shape to create organic, flowing curves.

Spiral

Vector

Generates a spiral path defined by start/end radii and revolutions.

Split

Vector

Isolates a specific subset of geometry based on group selection.

Star

Vector

Generates a star shape with a configurable number of points and inner/outer radii.

Subnet

Vector

Encapsulates a part of your node graph into a single, reusable component, helping to organize complex setups.

Subnet Input

Vector

The entry point for data flowing into a Subnet from its parent graph.

Subnet Output

Vector

The exit point for data flowing out of a Subnet back to its parent graph.

Switch

Vector

Routes geometry flow between two paths based on logical conditions.

Text

Vector

Generates text with a wide range of typographic controls.

Text on Path

Vector

Warps text along the curve of a path or shape.

Transform

Vector

The Transform node applies transformations like position, scale, and rotation to an incoming shape or layer stack.

Trapezoid

Vector

Generates a trapezoid shape defined by top width, bottom width, and height.

Vectorize

Vector

Converts PNG, JPG, WEBP raster images into SVG vector graphics.