Attribute remap node shifts and scales existing numeric attribute values to fit within a completely new range.
This is useful when taking an arbitrary attribute (like distances from 0 to 500) and converting it to a normalized range (0 to 1) for use in coloring, scaling, or opacity functions.
You can enable the Curve (Ramp) to shape the remapping non-linearly, enabling precise control over easing and thresholds.
Parameters
| Parameter | Description |
|---|---|
Label | The display name of the node. |
Group | The group of shapes to affect. |
Class | Where to look for the attribute. |
Attribute name | Name of the numeric attribute to remap. |
New name | Optional new name. If empty, modifies original. |
Delete original | Delete the original attribute when renaming. |
Input min | Original minimum value. |
Input max | Original maximum value. |
Use curve | Use a curve to remap values instead of output min/max. |
Output min | New minimum value. |
Output max | New maximum value. |
Curve | Curve to shape the remapped value. |