Attribute transfer node interpolates attributes from a source geometry to the closest elements on a destination geometry.
Because it works purely by spatial distance (proximity in 2D space), it allows to copy attributes between objects even if they have completely different topologies or point counts.
Tip: use the 'Blend width' parameter to create soft gradients where the transferred values smoothly fall off.
Inputs
Source
Target
Attribute Transfer
Source
Source geometry (provides the attribute).
Target
Destination geometry (receives the attribute).
Parameters
| Parameter | Description |
|---|---|
Label | The display name of the node. |
Group | The group of shapes to affect. |
Class | Where to look for the attribute. |
Attribute name | Name of the attribute to transfer. |
Distance threshold | Maximum distance to search for source elements. |
Blend width | Distance over which the transferred value blends out. |