AnimGraphLab Beta

Attribute transfer node interpolates attributes from a source geometry to the closest elements on a destination geometry.

Because it works purely by spatial distance (proximity in 2D space), it allows to copy attributes between objects even if they have completely different topologies or point counts.

Tip: use the 'Blend width' parameter to create soft gradients where the transferred values smoothly fall off.

Inputs

Source
Target
Attribute Transfer

Source

Source geometry (provides the attribute).

Target

Destination geometry (receives the attribute).

Parameters

ParameterDescription
Label
The display name of the node.
Group
The group of shapes to affect.
Class
Where to look for the attribute.
Attribute name
Name of the attribute to transfer.
Distance threshold
Maximum distance to search for source elements.
Blend width
Distance over which the transferred value blends out.

See also